The Repetitive Timing Procedure is meant to blow masses in other processes, and is good as a stand-alone process itself.
Once a basic incident or mass is located, random times are called off - until the mass or chain is blown.
Once a being is familiar with the procedure, you can simply say, “time that”, and they will do so by calling off random times.
In Universal Processing 3, after Iocating the basic incident on the chain, the command is given:
The PC would then say something like, " 9:00am, 4:00pm, 4:42am, 12:00am, 3:33 pm."
Here it will be found to have blown! Unlike other processes or procedures, this is the only one that will not key-in other charge, and cannot be overrun. It instantly as-is whatever charge is being addressed. This procedure has opened whole new vistas of processing and case gain.
It works equally well doing Straightwire or running engrams. But when doing the last, one should always go E/S with the use of NOT (Double-Negative principle).
As a general process, like havingness, it does wonders. One can simply sit there and postulate random times. This is great at blowing random charge and lifting tone.
While repetitive timing is simple to use with preexisting technology, it should not be underestimated in its scope and effectiveness.
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